If you are having a hard time defeating the boss. FF7攻略 表裏一体へようこそ! 本サイトはオリジナル版FF7の攻略サイトです。 リメイク版FF7には対応していません。 エンディングまで躓くことなくゲームを進められる様に、マップ画像付き攻略チャートとオススメのパーティー&マテリアの組み合わせ情報を用意しています。 The Scorpion Sentinel is the first boss you’ll face in Final Fantasy 7 Remake. The enemy is known as Guard Scorpion from the Final Fantasy 7 classic game. Each arm targets a different party member. The Scorpion Sentinel has a variety of attacks, capable of auto-gunfire, missile salvos and swipes with its armored tail. 326 Lightning Dealing 1% of its total HP in damage, or hitting it with. Normal HP Normal Again, stick to Operator in case it uses its EM Field attack. Original Compositions by Nobuo Uematsu. 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It will also begin to use Overkill, which combines its Mark 99 Launchers, Mark 98 Cannons, and Stinger Salvo to perform an area of effect attack that deals low damage with each hit on all party members. Boss Gil 1x In the final stage, destroying the two legs prevents the boss from auto-repairing. Location(s) Scorpion Sentinel's Tail Laser attack, unlike before, can hit Barret from a range, and will hit twice. But early on in the game you are going to have to contend with a boss that can be overwhelming, if you don’t know how to handle it. Gameplay details 56 Auto-Repair, Death Grip, Electrostomp, EM Field, Jumping Press, Mark 98 Cannons, Mark 99 Launchers, Overkill, Scorpion Strikes, Stinger Salvo, Tail Laser, Tail Swipe, Target Scanner. The Scorpion Sentinel is effectively the final boss of Chapter 1. If you haven’t already, switch to Barrett and get behind the boss. Phases 1 & 2: 8 sPhase 3: 5 sPhase 4: 10 s 11 4500 #081 56592 Once the Field Generator has been destroyed, its back to business as usual; lay into the armored arachnid with Cloud’s physical attacks and use Barrett’s Thunder spell whenever possible to inflict huge damage and take the fight to the next phase. Switch to Barret, and circle behind the Scorpion Sentinel and you will notice you can now target a different part of the beast, the Field Generator, which is located underneath the base of its tail. That’s everything you need to know on how to beat Scorpion Sentinel in Final Fantasy 7 Remake. Immune Statuses and resistances In the first stage of this fight, the player can frequently switch between Cloud and Barret to unlock their ATB commands and use Focused Thrust and Thunder, respectively, to fill the boss's stagger gauge, switching to Barret when it latches onto the wall as he can shoot at it from afar. As Cloud, close the distance and switch to Punisher mode, and hit it with everything you’ve got. This page covers the original FF7 release. Deployed at Mako Reactor 1 to protect the core. Lightning It can be pressured for 5 seconds after the player destroys one of the boss's legs. The long-awaited Final Fantasy 7 Remake is here, and I’m sure you are just itching to jump right in. C'est l'un des premiers boss que vous rencontrerez dans le remake du jeu original et pour pouvoir le terminer, vous devez savoir quoi faire, donc nous préparons chaque détail sur la façon de battre Scorpion Sentinel et nous vous laissons tout de suite afin que vous pouvez continuer à avancer dans Final Fantasy 7 Remake. Live demos featured the battle with this boss, and the downloadable demo included it. Creature type Damage type affinities Copy Link Time to mosey on out of here! Die Seite des FF7 Remake-Spielleitfadens enthält eine Beschreibung der ersten Bossschlacht im Spiel – Scorpion Sentinel. Regardless, the damage is non-elemental. Poison Check out the 2020 Final Fantasy VII (FF7) Remake Walkthrough for PS4 here. Normal -- Set the Charge Scorpion Sentinel - Normal, No Items, No Cure Final Fantasy VII Remake PlayStation 4 Log In to add custom notes to this or any other game. Normal Drop(Has a chance of dropping the item) Let’s look at how to beat Scorpion Sentinel in Final Fantasy 7 Remake. I would recommend sticking with Cloud in his Operator stance here, for the added mobility. This article explains Scorpion Sentinel's attack patterns, weaknesses, and tips and strategies for defeating it on both Normal and Hard mode. and FF7 Remake's "The Airbuster" and "The Arsenal" into an epic orchestral style. Stagger duration When the boss grabs a party member, the player should switch and attack as much as they can to release the victim. Rare Drop(Has a lower chance of dropping the item) It is best to save some MP for the last phase to use lightning magic to break the Scorpion Sentinel's legs. Magic Defense Barret can use Lifesaver to spread damage, as Cloud will receive most damage since he is in melee range. Abilities Damage affinities The Guard Scorpion, incorrectly titled Scorpion Guard in the European manual, is the first boss the player encounters in Final Fantasy VII. 9432 It can be pressured for 3 seconds after it uses Tail Laser. Type The Scorpion Sentinel will start off with Electrostomp, stomping it front legs, knocking back and dealing a great amount of damage to all party characters in front of it. You'll notice that, … Der Feind ist sehr widerstandsfähig gegen physischen Schaden und Schwertangriffe sind von geringem Wert. Scorpion Sentinel in Final Fantasy VII Remake. You will also need to dodge the Scorpion Sentinel’s EM Field attack, which electrifies the ground around it, and getting caught in Punisher mode when this happens can be painful. This means Barret will have to get behind debris as well, and that both characters will have to run behind one piece of debris, then immediately hide behind the next, to avoid damage. When the boss staggers, the player should use their best attacks: limit breaks, Thunder and Braver. Take your favorite fandoms with you and never miss a beat. You’ll notice a … Data Sleep Here's how what to expect and some tips for defeating the Scorpion Sentinel boss. 5188 Magic Defense Scorpion Sentinel is an iconic boss from the original game and players of the Final Fantasy 7 Remake demo will no doubt already be familiar with this mechanical monstrosity. Each stage, Scorpion Sentinel uses different tactics. Abilities 2. This includes a new attack, Overkill, which is a punishing long-range attack that combines both cannon and missile fire. -- Guard Scorpion) The Scorpion Sentinel is a robot resembles a giant spider with a laser pointing tail. It can be found in the Chapter 1 - The Destruction of Mako Reactor 1 during the "Set The Charge" mission. Scorpion Sentinel Boss Stats Scorpion Sentinel Boss Attacks and Moves Original version ガードスコーピオン (Gādo Sukōpion?, lit. Wind Barrett has some Lightning Materia handy, so switch to him and unleash that as soon as possible. IV. The Scorpion Sentinel is the first boss fought in the Core of Mako Reactor 1. Stats. It is best to avoid being interrupted by blocking the boss's attacks, or by using Barret's ranged attacks and magic from afar. Highly mobile due to its multiple legs and armored with an array of heavy weapons. 100 301 Cloud can remain in Punisher Mode and guard against the boss's attacks up close to counterattack. Live demos featured the battle with this boss, and the downloadable demo included it. The boss uses Mark 98 Cannons, Mark 99 Launchers, and Stinger Salvo all at once. In this cover, I used the "Scorpion Sentinel" Theme as the base song and added elements from the original "Fight On!" The Field Generator is its only vulnerable part in this phase. Mako Reactor 1 - Core It will attack with long-range missile salvos, so close the distance as soon as possible. 1x The Scorpion Sentinel boss fight in FF7 Remake has four different stages. As before, Barret can use Focused Shot (especially when charged with two ATB bars) and Cloud can use Focused Strike. Magical damage Berserk This giant robot will test the combat skills you’ve picked up so far. Attacks with claws charged with electricity. The fight with the Scorpion Sentinel lasts 4 stages, each stage is instigated by the loss of the boss's HP. Steal Hold nothing back, and the Scorpion Sentinel will go down in a fiery explosion… but not before destroying the Mako Reactor in the process. The mission culminates with a battle against the iconic Scorpion Sentinel. Assess description The legs can only be targeted in this final phase, and are destroyed by dealing 4% of Max HP damage to it. Its stagger gauge does not fill while its force field is deployed. When the boss puts up a barrier, the player should attack the Field Generator with Cloud from the behind, while Barret uses his ATB commands to heal. 268 It is weak to Barret’s Thunder spell, so use it whenever he has a full ATB bar to keep the pressure up, and once it is staggered, unload with Cloud’s Braver and Barrett’s Focused Shot abilities. #080 (Darkstar) ← Preview, buy, and download songs from the album FINAL FANTASY VII REMAKE (Original Soundtrack), including "The Prelude - Reunion," "Midgar, City of Mako," "Bombing Mission," and many more. EXP (after clearing) The Scorpion Sentinel is the first boss in Final Fantasy VII Remake, fought during "Set the Charge" in Chapter 1, "The Destruction of Mako Reactor 1". It can also start using Stinger Salvo; the Scorpion Sentinel sends out 10 cannon balls consecutively with light trailing behind each of them, each dealing a small amount of damage. The damage you will deal with full Punisher combos, combined with the occasional Braver when you have the ATB, will easily outpace what it is able to repair. Immune After it destroys the debris, launch your counterattack, as you will have a clear shot at it. Attack Using Barrett's Thunder Spell The Scorpion Sentinel in Final Fantasy 7 Remake might be the first boss you encounter, but it's no slouch on Normal difficulty. Stop Normal 57 Other information Almost there. If its HP is not lowered quickly enough after destroying the Field Generator, it can activate another Field Generator. Silence デモ版ではオリジナルの『FF7』とは違ってキャラクター名の変更はできなかったので、クラウドの名前をより彼にふさわしいと思われる「EmoSoldierBoy」にすることはできなかった。また、最初の数回のファイトで新しい戦闘システムを経験 Grounded Lightning Materia can be useful when paired with Elemental Materia on a weapon, or when paired with HP Absorption Materia to heal the caster while also dealing damage. 1 Reactor Bombing". Mechanical As the battle rages, debris will fall from the ceiling, and when you see the boss charging up its Tail Laser, make sure you take cover behind these convenient bulwarks. Weak[note 1] Magic Attack Unlike the original game, however, this battle won't be over quickly. Items Mako Reactor 1 - Core Yeah I get it's in a guardian role and it's scorpion shaped, but it sounds more like an add than the boss itself. Proportional damage Home » Guides » Final Fantasy 7 Remake: How to Beat Scorpion Sentinel. Classification The first phase of this fight is fairly straightforward: as Cloud, engage with physical attacks, and be sure to keep an eye out for incoming attacks. Normal After reducing Scorpion Sentinel to 75% health, the second phase will begin with a short scene, and you will find yourself separated from your foe. Final Fantasy 7 Remake Scorpion Sentinel Boss The Scorpion Sentinel uses following attacks throughout the battle. Songs start at $0.99. Ice Fixed damage Defense In this phase, it will move from side to side of the platform. 1x Ice 1x Scorpion Sentinel Scorpion Sentinel is weak to Thunder, so Barrett’s Thunder spell can be used to deal higher damage. The boss strikes from behind using its tail for 6 hits, each dealing a great amount of lightning damage. Buy the album for $33.59. Once you've defeated the Scorpion Sentinel in the first chapter of Final Fantasy 7 Remake, you need to escape Mako Reactor 1 before the bomb explodes. Its stagger gauge does not fill while its force field is deployed. Unlike most other bosses in the game, Guard Scorpion's battle music is "Opening ~ Bombing Mission" and not "Those Who Fight Further". The Scorpion Sentinel is the renamed first boss enemy encountered in the demo and in Chapter 1: The Destruction of Mako Reactor 1 of Final Fantasy 7 Remake. Dieser Boss erscheint in Kapitel 1 – Die Zerstörung von Mako Reactor 1. The first phase of this fight is fairly straightforward: as Cloud, engage with physical attacks, and be sure to keep an eye out for incoming attacks. A two-to-three-hit attack with each hit dealing a tiny amount of damage each, but it interrupts the player unless blocked. 1 Reactor at the reactor's Core during the first quest, "No. The Scorpion Sentinel has a variety of attacks, capable of auto-gunfire, missile salvos and swipes with its armored tail. At 40% health, the Scorpion Sentinel will move back to the other platform and will activate its Tail Laser, which deals a great amount of damage and can now use for the rest of the battle. It is weak to Barret’s Thunder spell, so use it whenever he has a full ATB bar to keep the pressure up, and once it is staggered, unload with Cloud’s Braver and Barrett’s Focused Shot abilities. At 10% health, the Scorpion Sentinel will move back to the middle and start using Auto-Repair to restore 94 HP. After you’re leaving the reactor, you will enter a cutscene and you will encounter the first boss in FF7 Remake, the Scorpion Sentinel Boss! Quests - 301 Honestly Guard Scorpion doesn't sound intimidating. Physical damage Immune Jumps into the air and stomps party members, dealing damage within a small radius. The Scorpion Sentinel is the first boss in Final Fantasy VII Remake, fought during " Set the Charge " in Chapter 1, " The Destruction of Mako Reactor 1 ". Final Fantasy Wiki is a FANDOM Games Community. 56 Qui est Scorpion Sentinel dans Final Fantasy 7 Remake. HP More FF7 Guides: Cheats and Secrets.How to Get the Demo Secret Ending.How to Beat the Sweeper. Scorpion Sentinel boss: Stage 2 This stage begins when the Sentinel jumps away from you and dons a barrier. Final Fantasy VII (FF7) … Ranged Once the Scorpion Sentinel is reduced to around 20% health, Phase 4 begins. Magic → #082 (Crab Warden) While the boss is charging its Tail Laser, Cloud should hide behind debris, while Barret can continue to shoot if he is at sufficient distance. Encountered right at the end of the Mako Reactor 1 bombing mission, Scorpion Sentinel interrupts Cloud and company as they attempt to flee the scene of their industrial sabotage. 10 (30) Its attacks hit a lot harder, and are even more crucial to guard against. For more helpful guides, be sure to check out our ever-expanding guides Wiki. The first boss of the game, a Scorpion Sentinel bent on destroying you, is a tricky one. The boss's stagger gauge does not fill while the barrier is active. Slow Stats Normal https://finalfantasy.fandom.com/wiki/Scorpion_Sentinel?oldid=3343300. Information Final Fantasy VII Remake: Scorpion Sentinel Boss Battle Demo - E3 2019 Watch Cloud and Barrett duke it out with the Scorpion Sentinel boss in the FF7 remake. How to Beat the Scorpion Sentinel Boss The Scorpion Sentinel is the first boss in FFVII remake and it has several 30 Attack Movement If it recovers 16% of its max HP, is becomes pressured or staggered, and stops healing. AP You will find the boss is now protected by a barrier, and you will be unable to inflict much damage. This is a guide to beating the boss Scorpion Sentinel from Chapter 1 of Final Fantasy 7 Remake (FF7R). 100 Defense Watch Cloud and Barrett duke it out with the Scorpion Sentinel boss in the FF7 remake. Elemental affinities In addition, Sentinel Scorpion will deploy its Auto-Repair capabilities, which will cause it to slowly regenerate its health. Enemy Intel Cloud and Barret fight it in the No. This is the boss in Chapter 1 - The Destruction of Mako Reactor 1. Scorpion Sentinel gets across the idea of a boss mob. Binds a party member with its front claw and shocks them. Magic Attack Destroying the legs stops it from moving or healing. -- 7 Scorpion Sentinel Preview 8 Getaway Preview 9 Shinra's Theme Preview 10 Those Chosen by the Planet Preview 11 The Promised Land - Cycle of Souls Preview 12 Chance Meeting in Sector 8 Preview 13 Let the Battles Begin The Scorpion Sentinel is the first boss in FFVII remake and it has several different waves to brace yourself for. Melee Easy/Classic mode HP As your foe is on its last legs, it pulls out a few new tricks to try and turn the tide. The boss charges a laser beam on its stinger that deploys in 8 seconds, 6 for subsequent shots. The boss recovers 1% of its max HP every 5 seconds. A heavy lightning-elemental attack that deals a great amount of damage unless blocked. To the middle and start using Auto-Repair to restore 94 HP damage since he is in range! 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